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ProphetZarquon

13
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A member registered Aug 09, 2022

Recent community posts

I get the following error when the app tries to run:   
NoSuchKeyThe specified key does not exist.playA2CF2863NSYAC21DcjcT8OSrE9x6GM9dMp73Ehnj1tNpvQCwemAmbNMP7s7ttijUMn392yofT2p/jg/tOPRltuFRamc=html, body, body :not(iframe) { background-color: #181a1b !important; border-color: #776e62 !important; color: #e8e6e3 !important; }

I get the error:   
NoSuchKeyThe specified key does not exist.makerRECXEDEB2CFPM8JBZGHwEK5mx7B9ibtjoN9Lmyu3NQ/8DO9ZYgLVixS4iAJ5TVRinQD2xSQcH9US0WwBBUY5CLy4pfk=html, body, body :not(iframe) { background-color: #181a1b !important; border-color: #776e62 !important; color: #e8e6e3 !important; } 

Anyone else getting that?

AdventureBox Maker community · Created a new topic Offline?

Looks like it's offline. I'm getting the following error: 

NoSuchKeyThe specified key does not exist.makerGQ7E5V0BFCH5AQH1uKihUCYJqdTTL4JJrPMICgTnN9hz6/DTj2c92R0ewoPBew2NlF86JEgkNh8wlH+9shU8vhQ+LHY=

Since it uses voxels, is there any possibility to form caves & overhangs?

This is great! 

Suggestions / Questions: 

Could spaces be carved out manually? 

Could others view a dungeon remotely, via a web interface (no install)?

Iwas so excited to find a true 3D cave generator, but unity is throwing a .js error that the db couldn't be written to...

I'll check it out, thanks! Most of the time I'd be able to play, is not at a PC of my own, though

(1 edit)

The web version was giving me the login error issue. Now it works. Awesome! Hope to get time to try it out more, soon.

I've registered, & I can login, but when the game tries to load, it just dumps back to Login. An error message would be helpful!

(1 edit)

Hm, I keep getting Page Not Responding, 75% through loading the Tutorial. 

When I click Albatross, & select my squad, it goes Not Responding after I click Launch.

Could be my old i3 laptop...

I'm getting an error that my browser does not support WebGL 2.0... 
(sigh)

Sweet! Do you think it's feasible?

Any possibility a 3D array could be used, for multilevel dungeons?
'We must go deeper.'